The guard has troops and reserves to burn in this scenario.
In the Emperor's name, all I have by then are little Exorcists and Immolators!), but there has to be some other trick to this thing. I think I get the bit about stopping the rhinos (Baneblade convoys) as soon as they are dispatched (The first time I played the scenario they brought Baneblade production online and that was insane. By the time I get my vehicles online the Guard have spotters calling down huge artillary templates on my forward troops. That sector seems overly stacked against any attacker, especially the poor Sisters who even with a forward base of a Convent, Pristine Sanctuary, and extra power stations need to capture a lot of objectives (And there are few within initial reach) to upgrade the Chapel and start vehicle production. Can someone please help me beat the Imperial Guard as the 'Sisters of Battle' in the Guard's home sector of Dussala Precinct on Kaurava I? This is the campaign game.